Legion TD 2 Wiki
(Aqua spirit base values adjusted to client version 1.63)
Tag: Visual edit
(Stats fixed)
Tag: Visual edit
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|health=390
 
|health=390
 
|atkpower=23
 
|atkpower=23
|atkspeed=0.8
+
|atkspeed=0.81
|movement=270 (Ground)
+
|movement=285 (Ground)
 
|range=400
 
|range=400
|cost=50 {{G}}
+
|cost=50 {{G}} <br>1 {{F}}
 
|type1=Pierce Damage
 
|type1=Pierce Damage
 
|type2=Arcane Defense
 
|type2=Arcane Defense
|ability1=Water Bounce: Each attack bounces to a nearby enemy, dealing 75% of the original damage.
+
|ability1=Water Bounce: Each attack bounces to a nearby enemy.
 
|ability2=
 
|ability2=
|desc=Ranged fighter with a bouncing attack.
+
|desc=Medium-ranged fighter with bouncing attack.
 
}}
 
}}
   

Revision as of 10:13, 13 December 2017


Biology

An Aqua Spirit is one of Nova’s various elemental golems. Its watery form, held together by a yet unexplained type of surface tension, glides on land quite capably. The same mechanism allows it to grip objects with its four-fingered, humanoid hands, and use its wavelike tail to direct its motion. In order to maintain itself above water, an Aqua Spirit absorbs moisture vapor from the surrounding atmosphere.

At home in rivers and lakes, Aqua Spirits are comfortable in each other’s company. They can often be seen playing together in merriment, emitting great, complex fountains and sending jets of water at one another. When threatened, however, an Aqua Spirit increases the intensity of these water jets, firing high-speed bolts of water that ricochet to nearby foes.